
Enable Mod Support in Cemu and run the game.Cemu is a Wii U emulator capable of playing a number of games at fullspeedalready. Just enable them in Cemu and you're good to go.ĥ. They should come in separate graphic packs. Wait until it finishes patching your cpk, after it's done this window should appear:Īfter this is done you can delete your old cpks if you want, but I usually rename it to anything else, the game won't load it that way.Īfter that, rename your new cpk to its original name:

Select new CPK path and name your new cpk and click "Save": Select the "patch" folder you created as a patch data directory in a new window Put the mods into your patch folder, please put modded files in the same file paths as the original files: Mods that replace game models (such as characters, weapons, etc.) go into data000.cpkĬreate a folder named " patch" in the same directory as seen here: But it's really not hard, I'm sure you can do it.Ĭopy data00x.cpk from your content folder that you found on the very first step into the content folder in Cemu's Mod Support graphics pack as seen here: Unfortunately, unlike on the Switch version of the game, we can't load mods without repacking the main game's data cpks. for any mod except the ones that replace game sound. Unpack the previously downloaded Mod Support Graphic Pack into cemu/graphicPacks directory as seen here:Īfter you've done that, this step is done!Ĥ.1 Copying the game's file and patching it.

If you want a text tutorial you can visit Cemu's " Getting Started" page.

I'll skip this step of installation, but if you want to find some video tutorials on how to do this, I'd recommend looking for an up to date tutorial on BSoD Gaming's YouTube channel. Mod Support Cemu Graphic Pack - this graphic pack is made so you can install the mods easier later " content" folder in your unpacked game - for getting original game's data to patch later. To mod Bayonetta 2 you'll need to get these files first: Tutorial by DniweTamp and CreativeHandle:
